C++ MASTER CODE/ C++ MASTER CODE

    Ditayangkan 29/September/2016

    Simpan0

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    Principal Accountabilities

    1)    Initial training and continuous training :

    • Working with leads/supervisors/producers to control status of all projects in terms of programming, and to give necessary instructions or support to prevent problems or find out solutions, ensuring that programmers work efficiently and deliver their assignments on-time
    • Conducting programmer internship programs, training and coaching;
    • Implementing, developing and improving programs and process of  training for programmers; giving them all the necessary training to quickly work on real projects, including technical knowledge, working process and rules, teamwork…;
    • Setting up and evaluating different training sessions, workshops, seminars… for the sake of programmers in different teams to help them quickly master and improve their knowledge/skills, or successfully adapt to changes in terms of technology or production;
    • Analyzing, identifying our programmer’s strengths and weaknesses to advise and propose solutions to improve training programs and process.

    2)    Research and development:

    • continuously researching on new game programming techniques, tools, game technologies and platforms; implementing actions to share, diffuse introduce those new things to programmers;
    • joining in the study and development of programming/working tools;
    • proposing new ideas that help optimize process.

    3)    Partnering with Studio Lead Programmer

     4)   Acting as a technical mentor to programmers:

    • supporting programming teams to resolve technical issues and learn from the experience
    • promoting a culture of continuous learning through practices like pair programming and coding/learning dojo
    • promoting mutual support: a culture of asking & offering help to each other

     

    Requirement

    1. Advanced to Expert skill in C++, experience in creating mobile apps (Android, iOS, etc) and 3D programming, OpenGLES, game engines, network programming, and any new technology/language implied by work-related technology evolution;
    2. Very good at research and development;
    3. Good coaching & training skills
    4. Keep up date with new technologies
    5. Very well-organized;
    6. Good Presentation skill
    7. Good team spirit, good communication and interpersonal skills;
    8. Good command of English (verbal and written);
    9. Other knowledge: management (project, technical, division, team) will be an advantage
    10. Ability to work under pressure

    Tutup pada 29/October/2016

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    Deskripsi Perusahaan

    PT Gameloft Indonesia merupakan anak perusahaan dari perusahaan Gameloft S.A. yakni produsen dan pengembang video game yang memiliki kantor pusat di Paris, Perancis. Perusahaan yang didirikan pada tahun 1999 ini merupakan salah satu pemain besar di industri mobile entertainment. Perusahaan ini fokus pada pembuatan games untuk telepon genggam, smartphone dan komputer tablet yang berbasis sistem Java, BREW, Symbian OS, iOS, Android, Windows Phone dan Bada OS. Selain itu, Gameloft juga mengembangkan konten untuk konsol game seperti Nintendo DS, Playstation Portable, Wii dan juga Xbox 360. Untuk di Indonesia, kantornya berpusat di kota Yogyakarta.

    http://www.gameloft.com

    Kesimpulan Review

    Pros
    • Pegawai dapat dengan mudah menyampaikan ide kreatifnya untuk mendukung kemajuan perusahaan. Hal ini adalah salah satu alasan perusahaan tidak pernah kehabisan ide.
    • Suasana kerja disini selalu asik dan tidak pernah kaku sehingga karyawan merasa nyaman dalam bekerja. Selain itu, bisa dijadikan awal karir yang baik dalam dunia gamer.
    Cons
    • Tidak menetapkan jam kerja yang fleksibel sehingga pegawai diharuskan masuk walau pun hari libur nasional menyebabkan pegawai tidak punya banyak waktu libur.
    • Terlalu banyak kerja, dengan libur yang diberikan tidak sesuai. Belum lagi, perusahaan juga menuntut pegawai untuk melakukan lembur karena deadline yang terlalu ketat.

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